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Donovan Keele
ThatDon
3D artist



Location:
Woodland Hills, USA

Language(s):
English

Member Since:
June 2007

Last Updated:
7 June 2007

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Wolverine
3ds max, Maya, Photoshop, ZBrush
August 2008


   
Made for the Comicon Challenge. The topic was to recreate your favorite comic book character in full 3D. I choose Wolverine

I started off using zbrush for the highpoly, then maya w/NEX Plugin for retopology and rigging/posing. Then 3DSMax for normal map baking and rendering. Crazybump was used for fine details in the normal map and finally Photoshop was used for presentation and texture work

The Specs:
Polys - 6995
Textures - 1024x1024

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